Doom 2 + Boom (or compatible) ================================================================ Title : Max_Speed's Overkill Filename : msok.wad Author : Sami Mäki-Mantila (Max_Speed) Email Address : max55@mbnet.fi Homepage : http://koti.mbnet.fi/max55/ Description : 3 detailed maps, enough ammo and too many monsters. Updated versions of my old wads. You have been sent to investigate mountain area. There is old abandoned army base, which has been closed for 14 years. Lately people have reported hearing odd sounds and seeing blue lights appering out of the mountain. UAC scans also indicates possible long range teleporting devices has been activated in the base. Additional Credits to : id Software, Doom players ================================================================ * Play Information * Sourceport : Boom, PRBoom, Doomlegacy, Zdoom Level : map01-map03 Single Player : Yes Cooperative : Yes (starts only) Deathmatch : Yes (starts only) Difficulty Settings : Yes (affects health and ammo) New Sounds : No New Graphics : No New Music : No * Construction * Base : My old wads. Editor used : Windeu 5.24, DETH, Zennode 1.0.3 Known Bugs : Levels weren't Zdoom compatible at first and so i had to make few compromises because of zdoom compability, skull keys in first level, nukage doesn't allways hurt in third level... Also Legacy doesn't render all walls translucent (ones which scrolls horisontally). Build Time : a lot... * Copyright / Permissions * You may distribute this .wad freely, provided you include this .txt file. You may not edit this .wad.