READ THIS!! : This WAD will run ONLY under BOOM. ================================================================ ================================================================ Date : 08/29/1998 Title : Boom Castle Filename : kboom_11.wad Author : Kurt Kesler. Email Address : kesler@fidnet.com Description : My usual BASE theme got boring. I did the CASTLE theme this time. This is the most difficult WAD I've made yet, and the end of the kboom series. HINT : You'll have to be fast to get out of this alive. 100% kills IS POSSIBLE. Just take it carefully. Additional Credits to : ID Software, and Team TNT for THE BEST Source Port. The CHEEZLER, for the tip on silent 3-D bridges, thanks! RICROB, for the tips he gave me to make this WAD better, and the "exclusive" review on his site. ================================================================ * Play Information * Game : BOOM FOR DOOM II Level # : MAP 01 Single Player : Yes Cooperative 2-4 Player : no. Deathmatch 2-4 Player : no. Difficulty Settings : HE-HE-HE!!!! Good luck with skill4! New Sounds : No New Graphics : A Few wall textures made from Doom2 textures. A tweaked Doom2 sky, and a couple colormaps. New Music : No Demos Replaced : No, but I like to watch them, send me one! * Construction * Base : none Editor(s) used : Wauthor, Wintex4.3, Warm, L-VIEW, Inkworks. Build time : Who cares? Known Bugs : None known. DO NOT USE THIS WAD WITH DOOM2.EXE, IT WILL CRASH!! The blue colormap is a bit too dark. The colormaps are detected as a texture error in Wad Author, but the WAD runs fine. I see no way to avoid this, it's just the way BOOM uses them. READ THIS!! : This WAD will run ONLY under BOOM. * Copyright / Permissions * You may NOT use this WAD for anything but playing it.