======================================================================= Advanced Engine Needed : Zdoom Latest Version .96 Primary purpose : Single Player =========================================================================== Title : The Island 2 Filename : island2.wad Release date : Author : Jason Farlow Email Address : jrfarlow@charter.net Other Files By Author : The Island Misc. Author Info : Description : A sequel to the first Island, again, a tropical forest, but this time with a much larger indoor area. Plus it runs faster. Additional Credits to : id software those whos textures and sounds I used (see note) =========================================================================== * What is included * New level : Yes Sound : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Decorate.lmp Other files required : Zdoom * Play Information * Game : DOOM2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : Player starts Deathmatch 2-4 Player : Might not be the greatest experience, but then again I don't know. 8 starts. Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : A few months Editor(s) used : Deepsea, Paint, Wally, DoomBuilder Known Bugs : There is a couple, I don't know how to fix one, and the other requires special circumstances. (You can see above and below a fake floor at the same time, which causes a visual error, but does not effect gameplay.) May Not Run With... : those who walk * Copyright / Permissions * You may use the textures I have created in your wads but you must give credit to the authors in your txt file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * Right here, maybe. Textures Used in this wad were created by: Me (the grass, tree branches, and the electricity beam thing) (I made the ones that look like crap) Kurt Kessler (the lighter colored green trees and shrubs) Redneck Rampage (the darker green plants and trees) Daniel (same textures almost as in the Redneck Rampage thingy) The last two credits came from wads by the same author, Daniel. These were excellent textures and I appreciate him letting me use them. Now feel free to use those textures and give him credit. Enjay (Blood spats, DEHACKED lump, sounds, and inspiration because his maps are cool) Mouse (Monsters, though some have altered behavior from what Mouse intended, I think) Monster Resource Wad Authors SPECIAL NOTE This map, while not having as large outdoor areas as the first one, does have large outdoor areas. My computer (Athlon 2400+, 768 PC2100 RAM) runs in 1024x768 at lowest 20 FPS. If you don't like that, crank down the resolution. The latest ZdoomGL has trouble with this map. It should run just fine for most of you out there, though. If you get past the big outdoor area with the lake, the rest is smaller and you should have no problems.