=========================================================================== Archive Maintainer : Hi.This is the Final release of Hell Returns for Last Time.I fixed many stuff in the maps and now it will be playable.It is the final release.The commercial music is replaced by MIDI versions of the songs,one song is actually replaced with another song cus i couldn't have found its MIDI version.I made the maps and take full responsibility of this mod. Advanced engine needed : Gzdoom 1.9.1 or higher Primary purpose : Single play =========================================================================== Title : Hell Returns for Last Time Filename : HRFLT.pk3 Release date : 25.8.2016 Author : CaptainManiac Email Address : [redacted] Misc. Author Info : I am a 17 year growing up teenager with wild fantasy and mind.Can imagine different stories and enjoys mapping.I think for Shoot'em ups like Doom will be good to have good story,implemented into the game and my mapsets are targetting into that way.I hope Description : This mapset has good story and good graphics.It has his own music and i designed the maps.The story:In the year of 4599 the Earth is almost deserted with population of off-duty and resting marines.One of 'em is John Keller.This is his story.. Additional Credits to : SGTMarkIV for Brutal Doom v20b,Realm667 for the additonal monsters and to all who played this PK3 mapset =========================================================================== * What is included * New levels : 6 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Credits map and Monsters from Realm667 Other files required : brutalv20b.pk3 * Play Information * Game : Doom 2 Map # : Map01,Map02,Map03,Map04,Map05,CREDMAP Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : It was new from scratch,modified bunch of times to be fixed the troubles Editor(s) used : Slade,GZDoom Builder Known Bugs : The map03 has spam of monster spawn---fixed When you jump in the pit with weapons in map01 you cannot get back to the surface---- it needs to be climbed.The wall that is climbable is now with ladder steps texture Evilmarines in map02 are BIG TROUBLE---i leaved only 2 and they are in barricade and cannot shoot you,but you can shoot them In map04 there are many monsters and you will die immediately if low on health---Dont worry,a soulsphere and an invulnerability sphere is waiting you ti pick at the start immediately and will apply the effects on spawning.Also the blood river is swimmable and you can climb it when it comes to a bloodfall.In the lowest ledge there is a climbable wall with misaligned texture.Use it to climb and then use your parkour skills In map05 when you kill the Cyberdemon with cheat you will not get to the REAL Final Boss area---i hope you are not fools to do it or you will noclip,cus it is not fixed. May Not Run With : Zandronum 3.0,because the slopes are not supported Tested With : Zandronum 3.0 and Gzdoom 1.9.1 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors