=============================================================================== Advanced engine needed : gzdoom Primary purpose : Single play =============================================================================== Title : Hell Awakened 2 Episode 1 Filename : HA2EP1.wad Release date : 7/13/2014 Author : Death Dealer, insanoflex312 Email Address : insanoflex312@gmail.com Other Files By Author : Hell Awakened v2 Misc. Author Info : Description : 8 Levels + 1 secret level, Difficult gameplay, good visuals and a dark atmosphere. Additional Credits to : Makers of the editors used, PSXDoom for some sounds and textures, the many people who made the CC4 texutres I used. Fisk, for his very informative video review, Scallano, for ToP.wad giving me much inspiration. The many authors of PL2.wad, for inspiration. My brothers for beta-testing and balance suggestions. The one or two people who commented on the beta for motivation. I did it for you, PFL XD Resources: UTNT - Smoke clouds Doom64 - many textures, sprites, difficulty names, sounds PSXDoomTC - Fire skys, some textures, difficulty name CC4_tex - tons of textures plutonia - textures Aubrey Hodges - music =============================================================================== * What is included * New levels : 9 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : Nope * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : I am a Wimp! = I'm too young to die. Be Gentle! = Hey, not too rough. Bring it on! = Hurt me plently. I own Doom! = Ultra-Violence. Watch me Die! = Fast Monsters, no enemy respawns, normal ammo. Enemies are more damaging. * Construction * Base : HA2EP1 beta :P Build Time : a while, on and off so I couldn't tell you... Editor(s) used : GZDBuiler, doom builder 2, flstudio, MSPaint, PixelFormer, Slade3 Known Bugs : none found, but that doesn't mean there aren't any. May Not Run With... : non-zdoom based ports. Tested with Gzdoom 1.5.6, 1.7.0, Zdoom 2.6.1 Does not work with skulltag, etc. You are strongly urged to use gzdoom for better rendering. Colored-lighting, plus some translations will look bad in software-mode. Use zdoom if your system suffers frame-rate drops. * Copyright / Permissions * Authors may use the contents of this file as a base for modification or reuse as long as they credit me for certain things, acs, etc. Permissions have been obtained from original authors for any of their resources modified or included in this file. Do as you wish with this file and its contents as long as you give credit where credit is due. You MAY distribute this file or the file it describes provided this file is also with it, unmodifed. Permissions have been obtained from original authors for any of their resources modified or included in this file. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors