=========================================================================== Advanced engine needed : Made for GZDoom 3.2.1, should run on any recent version. Primary purpose : Single play =========================================================================== Title : Get Well Soon Filename : GWS.WAD Release date : 11/21/17 Author : Arjuna Gonzales Email Address : [redacted] Other Files By Author : None Misc. Author Info : @SuperArjunaButt on Twitter Description : My first Doom map of any real size, started out of an offhand pic in a Twitter thread, grew into a decent sized level. It MIGHT have good deathmatch flow, but I haven't tested it for that. Additional Credits to : JP LeBreton (vectorpoem.com) and Eevee (eev.ee) for getting me interested in Doom mapping and demystifying level design. All my friends, family, and pet goats who put up with my nonsense. The two modified pictures in this WAD that I didn't take are based on Creative Commons licensed photos. See these URLs for more info: https://en.wikipedia.org/wiki/Naqsh-e_Jahan_Square#/media/File:Imamsquare1.JPG https://en.wikipedia.org/wiki/Isfahan#/media/File:Si-o-se-Pol.jpg The custom sound effect comes from here (https://youtu.be/rx0ATikNtqA?t=3051) and is used with permission. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch (See additional credits) Build Time : About 4 days Editor(s) used : SLADE 3, GIMP, Audacity Known Bugs : Background music will reset when restarting the level after death. May Not Run With : Anything other than GZDoom Tested With : GZDoom 3.2.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors