=========================================================================== Advanced engine needed : Boom-compatible Primary purpose : Single play =========================================================================== Title : The Grim Fortress Filename : grimfort.zip Release date : 11th of June 2016 Author : Subucnameth Email Address : [redacted] Other Files By Author : ereb1024.zip outp2048.zip Description : A Hell-themed level with mostly medium-strength monsters. A sky by psyren and a new midi by me are included. Additional Credits to : J.S.Graham (aka psyren). The creators of Doom and the editors used. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 3 weeks Editor(s) used : Doom Builder 2.1.2.1553, midi2mus 2.04, Slade 3.1.0.4, Sibelius 7.1.3 Known Bugs : None May Not Run With : Doom2.exe Tested With : Boom 2.02, ZDoom 2.7.1.0, GZDoom 2.0.5.0, Zandronum 2.0 * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors