=========================================================================== Archive Maintainer : replace existing file in levels/doom2/Ports/g-i/goldeneyedoom2.zip Update to : goldeneyedoom2.zip Advanced engine needed : Legacy, MacLegacy, ZDoom 1.22, or Boom Primary purpose : Single & Coop play & Deathmatch =========================================================================== Title : GoldenEyeDoom2 TC (for Doom2 source Ports) Release date : 04/15/06 Author : GoldenEye Team Email Address : goldeneye@newdoom.com Other Files By Author : gold64.zip ge64lev.zip, ge64dm.zip, ogold64.zip, oge64levs.zip and ... Misc. Author Info : GoldenEye fanactic and programmer Description (brief) : GoldenEye Doom2 TC A TC Of Nintendo 64's Goldeneye64, the James Bond Game. Includes: 1) Various levels (Both Single, Co-op, and DM) Over 19+ levels 2) Guns 3) Characters (Skins) 4) Items Additional Credits to : Please see full list here: http://goldeneye.newdoom.com/credits.shtml Special Thanks to : Rare, Nintendo, MGM, Danquin, WWW.NewDoom.com, and Valve Software If you like this TC, I would highly recommend you to buy the original version on N64, its great, especially the multiplayer stuff! It can keep you entertained for hours. I feel this was an excellent conversion to pursue since its follows the roots of the original 3d games, ie Wolfenstein and Doom1/2. =========================================================================== * What is included * New levels : 32 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes, both are included (BEX has some slight additions, mainly text dialog) Demos : No Other : n/a Other files required : n/a =========================================================================== * Play Information * Game : DOOM2 Map # : Map01-Map32 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No (Get ge64dm.zip) Other game styles : n/a Difficulty Settings : Yes =========================================================================== * Installation * Name of WADFILE(s) : gold64.wad <----Main graphic/sound patch ge64levs.wad <--Main Levels patch(Single/Co-Op) gold64.deh <----Dehacked file =========================================================================== * How to Run this Wad * First make sure you have the full version of Doom2 and/or the latest version of ZDooM/Boom/Legacy/Edge/ or other port from their site. Run: GELAUNCH.EXE or (name of port) -deh gold64.deh -file gold64.wad ge64levs.wad * Construction * Base : New levels from scratch Build Time : On and Off for about 6 years Editor(s) used : NWT 1.03, NWT Pro 1.4, Pbrush, Soundrec32, Midi2mus, Wintex and DeHackEd Known Bugs : The game will crash if you turn on ZDooM's Unlimited ammo flag and fire the Golden Gun. * DISCLAIMER * This PWAD contains flats that can originally be found at http://homepages.ihug.co.nz/~nrkn/nrkndoom/n1flats.zip This pwad contains skys that can originally be found at http://homepages.ihug.co.nz/~nrkn/nrkndoom/n1skys.zip This pwad contains walss that can originally be found at http://homepages.ihug.co.nz/~nrkn/nrkndoom/n1walls.zip * Copyright / Permissions * Authors MAY NOT use these levels/graphics/sounds as a base to build additional levels/patches. BUT, you can help me with the project though. You MAY distribute this file, provided you include this text file, with no modifications. I have received permission from the original authors of any modified or included content in this file to allow further distribution. This is to be distributed on ANY commericial media, please e-mail me for further information. * Where to get the file that this text file describes * Web sites: http://goldeneye.newdoom.com/ FTP sites: ftp://goldendoom@server1.thefourwinds.net/