=========================================================================== Title : FIRST SPAWN Date Finished : 19 April 2003 Author : Johnathan "Monochrome" Wilson Email Address : johnatone@hotmail.com Misc. Author Info : 16 year old Doomer from United States. Description : "FIRST SPAWN" is my very first map. Don't go into it with high hopes, as the only thing unique about it is the 'Monochrome' flavour. This is all you need: doom2 -file first.wad Story : Yes. It sucks. Read below. Other WADs by Author : Additional Credits to : *Alex, for being the only friend who doesn't say Doom is stupid. *The authors of all the tools used in making this wad. *The authors of all the music used in this wad. *Ichor from the DOOMWORLD Forums. * id Software. * You for downloading/playing the level! =========================================================================== * Type of DOOM or DOOM II file * New level WAD : Yes * Play Information * Episode and Level # : Doom II, MAP01 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : No New Sounds : No New Music : Yes (see below) New Graphics : Yes (see below) Demos Replaced : None (demos welcome!) Requires: : ZDoom Beta * Construction * Base : New level from scratch Build Time : 12 full hours in the month of April 2003 Editor(s) used : DoomCAD 6.1 by Matt Tagliaferri - Editing Wintex 4.3 by Olivier Montanuy - Putting the WAD file together (map and some of the resources) Corel PHOTO-PAINT 6 - making the new graphics Known Bugs : Doesn't want to run with Doom95 for some reason. May Not Run With... : Doom2.exe. I haven't tested it but with the results from Doom95 I'd say no. * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * My site: http://mikerofluff.tripod.com/doom.html =========================================================================== OK, now for the section you have all been waiting for (or not)... * Additional Information * Gameplay Info : No skill settings; I always play on Ultra Violence so I based the balance of gameplay, action, enemies and items on that, but it is most likely unbalanced. Graphics Info : This level includes the following graphics additions... * New titlepic, made by me. * New intermission background, made by me. * End level title (the "MINIBEAST" that appears in the intermission screen), by me. Music : There are three music replacements in this WAD. * Title Music : "Holding" by Monochrome. This is my one man band. The song is a slow piano song I wrote last year. * Level Music : "Obsession". I don't know who the author is nor do I remeber where I got the file. If you are the author or know who the author is, email me so I can give proper credit. * Intermission : "MMMenu" by Lee Jackson, from the soundtrack of "Rise of the Triad". Thanks to Karthik Abhiram for sending me the midi. Compatibility Info : I've only tested the level with ZDoom Beta (I don't remember which version) and Doom95. It crashed my computer with Doom95. I don't have doom.exe right now but it probably crashes it too. Story: : You're a Marine on a planet in another galaxy. You were on guard duty but stepped out for a smoke break. The odd thing is, nobody else is around. And there are monsters everywhere. What do you do? Be a man and slap a few shotgun shells in your 12 guage and get to the bottom of it. Told you it sucked. ===========================================================================