=========================================================================== Update to : EZEKIEL1.zip Advanced engine needed : Limit Removing Primary purpose : Single + Coop play =========================================================================== Title : Ezekiel (Abridged version) Filename : EZEKIEL1.wad, EZEKIEL2.wad, and EZEKIEL3.wad Release date : February 25 2018 Author : 40oz, AD_79, Breezeep, memfis, and GRB Email Address : [redacted] Description : Ezekiel is a 3 episode mission pack for DOOM 2. Each episode contains 4 maps, plus a final map for a total of 13 maps. The abridged version contains only the first two episodes and the final map, as the third episode was never finished. The levels are designed for Single player and Cooperative play. Additional Credits to : Testers - dannebubinga, Phml, splatterhouse, and Jonas Feragen Special Thanks - id Software. Raven Software, TeamTNT, and The Doomworld community. =========================================================================== * What is included * New levels : 09 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No * Play Information * Game : DOOM2 Map # : MAP01 - MAP09 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 3 Years Editor(s) used : GZDoombuilder, Doombuilder 2, Slade, Slumped, MS Paint, Paint.net, Irfanview Known Bugs : May Not Run With : Tested With : Prboom-plus cl 2, GZDoom * Map Authors * MAP01 40oz MAP02 40oz and Breezeep MAP03 40oz MAP04 40oz and AD_79 MAP05 40oz MAP06 40oz and memfis MAP07 40oz MAP08 40oz and General Rainbow Bacon MAP09 40oz and General Rainbow Bacon * Music * MAP01 D_RUNNIN (MAP01 Music from MEGAMAP5.WAD) MAP02 D_STALKS ("D_E3M2" Slough of Despair from Ultimate Doom) MAP03 D_COUNTD ("D_COUNTD" The Gantlet from Doom 2) MAP04 D_BETWEE ("D_IN_CIT" The Pit from Doom 2) MAP05 Untitled (Modification of MUS_E2M4, The Ice Grotto from Heretic) MAP06 D_DOOM (The Waste Tunnels from Doom 2) MAP07 D_TENSE (The Spirit World from Doom 2) MAP08 D_E2M7 (Spawning Vats from Ultimate Doom) MAP09 D_BUNNY (End cutscene music from Ultimate Doom) * Play Instructions * Ezekiel is a set of levels designed for Limit Removing source ports. That means the levels should run on all source ports except for the vanilla doom executable, or any Doom source ports that crash from visplane overflows. Each level is designed to be played from a pistol start, and for continuous play. The maps have been separated into individual wad files because that is the only way to assign different skies to the desired maps on the lowest possible compatibility level. ==BOOM COMPATIBLE SOURCE PORTS== If you are playing with an advanced source port such as GZDoom, Zandronum, ZDaemon, Eternity prboom-plus cl 9 or prboom-plus cl -1, there are boom specials that assign the correct sky textures to each map. That means YOU MAY RUN ALL 3 WAD FILES CONSECUTIVELY ==LIMIT REMOVING SOURCE PORTS== If you are playing with a limit removing source port such as Crispy Doom, Retro Doom, or prboom-plus cl2, OR you are intending to record a demo .lmp, LOAD THE BELOW WAD FILES INDIVIDUALLY TO PLAY THE CORRESPONDING MAPS. DO NOT LOAD ALL THREE WAD FILES AT ONCE. Ep 1: EZEKIEL1.WAD -- MAP01-MAP04 Ep 2: EXEKIEL2.WAD -- MAP05-MAP08 End : EZEKIEL3.WAD -- MAP09 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: http://www.doomworld.com/idgames/ and mirrors