=========================================================================== Advanced engine needed : Zdoom 2.0 Primary purpose : Sneak preview to full version which is an entire new episode =========================================================================== Title : Escape from phobos Demo Filename : EFPDEMO.WAD Release date : July 5th, 2003 Author : The TLSDM Team (Gothy, Jackass, and Chrono) Email Address : Sonic250j@netscape.net (chrono), Sazabi92545@hotmail.com (gothy), Markdravich@hotmail.com (jackass) Other Files By Authors : Blizzard.wad, Tlsdm.wad, Tlsdm2.wad & Zd_patch.wad, Redalert.wad, Tlsdm2k3.wad, Chronoring.wad, Chronotown,wad, Powerplant.wad, Iceage.wad, Drav35.wad, Drav35dm.wad, Drav35d2.wad, Drav35d3.wad, Lamedoom.wad, Markdeath.wad, Churchofsatan.wad, Erdeherz.wad, SewageDM.wad, Nintendo.wad, and a shitload of other files we can't keep track of... Misc. Author Info : Dwango five suxzors!!! Run Dwango6!!! Description : A Pre-lude to The Ultimate Doom Additional Credits to : Beta Testers, and Nanami (assisted in script) =========================================================================== * Basic Idea * There are many people in the doom community who do not truly understand the creativity that The Ultimate Doom contained. Most of them only play Doom 2. The point of this wad, is to give the player a sense that he is reliving the entire Phobos and Deimos invasion. Instead of being just another episode that the "Doom guy" goes through, we decided to create a character who was there before the Marines from Mars came. As this player, you get to talk and go through his everyday routine, until the invasion occurs and he must escape. Hence, the name "Escape from Phobos". In order to complete some of the 9 levels, you must use other characters to open secrets or areas for you. The final version will have all 9 levels of Ultimate Doom (with modifications that make it only look similar in some aspects), including Toxin Refinery, Central Processing, and The Anomaly. Prepare to relive the invasion of Phobos through the eyes of Corporal Howerton... U.S.M.C. -The Last Strike Deathmatch Team * What is included * New levels : 2 levels, map01-02 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No (go out of sync) Other : Lots o' script! Other files required : Doom2.wad and Zdoom based engine * Play Information * Game : DOOM2 Map # : Map01 - Map02 Single Player : Yes Cooperative 2-4 Player : Not yet Deathmatch 2-4 Player : Not yet Other game styles : None Difficulty Settings : Not yet * Construction * Base : From scratch Build Time : 4 weeks as of today Editor(s) used : DEEPSEA, Wadauthor, Wintex Known Bugs : If there are any we didn't catch, we're sorry... May Not Run With... : A crappy p166, 32mb ram, 2mb video card that can't even load porn * Copyright / Permissions * You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://chronosdoomsource.cjb.net (once we get it back up)