=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Eagle Speedmapping Session 4 - Four Square! Filename : eagles04.wad Release date : 10th July 2017 Authors : DoomLover234 (project lead) everennui Forli Surreily Walter Confetti Email Address : [redacted] (DoomLover234's new email) Misc. Author Info : Fourth Eagle Speeedmapping Sessions Description : The fourth Eagle Speedmapping Sessions' goal was to make maps within a 2 (in practice 3) hour limit. Five maps were made, and the themes were: - No possesed humans - 1024x1024 playable area limit - No ammo except berserk Plus a bonus theme for the chaps (everyone) who showed up for the final round: - Map must be centered around lava! Credits to : id Software for making the game we all love and play the people who made Doom Builder 2 and XWE... (yes I use XWE, kill me) and all of the mappers =========================================================================== * What is included * New levels : 5 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes (map titles) Demos : No Other : MAPINFO * Play Information * Game : Doom2 Map # : MAP01 - MAP05 Single Player : Designed for Cooperative 2-4 Player : Nope Deathmatch 2-4 Player : Nope Difficulty Settings : Depends from map to map? * Construction * Base : New from scratch Build Time : 2 hours + 1 additional hour for the ambitious freaks Editor(s) used : Doom Builder, XWE Known Bugs : I guess none. May Not Run With : Vanilla. Chocolate, Crispy Doom... Tested With : PrBoom-plus 2.5.14., ZDoom 2.8.1. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors =========================================================================== * Maplist * MAP01: Up Then Down Author: Everennui Build Time: 3 hours 1 minute Music: Metal Warrior "Battle 5" Themes: No possesed humans MAP02: Hell's Oven Author: Forli Build Time: 2 hour 30 minutes Music: "Dark Halls" by Robert Prince, Doom E1M3 Theme: No possesed humans and lava-centered MAP03: A Beginner's "Decent" Slaughter Author: DoomLover234 Build Time: 2 hours 20 minutes Music: Heretic E2M3 theme by Kevin Schilder Themes: All four MAP04: You Flip Switches And Go Down Author: Surreily Build time: 2 hours Music: Heretic E1M9 theme by Kevin Schilder Theme: All four MAP05: Initial S(in) Author: Walter Confetti Build time: 1 hour 41 minutes Music: "Burning Up For You" by Initial D, sequenced by Tsu Ryu Themes: 1024x1024 limit, no possesed, lava-centered Intermission MIDI - "Three-Part Invention No.11 in G minor BWV 797" by Johann Sebastian Bach, converted to MIDI by DoomLover234 Title MIDI - "Random Midi" #437" by DoomLover234 ============================================================================