=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Eagle Speedmapping Session 3 - Third on the 3rd Filename : eagles02.wad Release date : 3rd June 2017 Authors : DoomLover234 (project lead) Big Ol Billy bzzrak dl_simc Elmle Everennui Forli NuclearPotato Walter Confetti Email Address : [redacted] (DoomLover234's changed email) Misc. Author Info : Third Eagle Speedmapping Sessions! Description : The Eagle Speedmapping Sessions' goal is to make maps within a 2 (in practice 3) hour limit. In this session, 8 maps were made, and the themes were: - Only use walkover triggers - 70 monsters at most - No ammo or weapons except plasma gun and energy cells And a bonus theme - health is only present via health bonuses. Credits to : id Software for making the game we all love and play the people who made Doom Builder 2 and XWE... (yes I use XWE, kill me) and all of the mappers =========================================================================== * What is included * New levels : 8 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO * Play Information * Game : Doom2 Map # : MAP01 - MAP08 Single Player : Designed for Cooperative 2-4 Player : Nope Deathmatch 2-4 Player : Nope Difficulty Settings : Depends from map to map? * Construction * Base : New from scratch Build Time : 2 hours + 1 additional hour for the ambitious freaks Editor(s) used : Doom Builder, XWE Known Bugs : None May Not Run With : Vanilla. Chocolate, Crispy Doom... Tested With : PrBoom-plus 2.5.14., ZDoom 2.8.1. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors =========================================================================== * Maplist * MAP01: Plasma Plus Two Crates with Monsters Author: dl_simc Build Time: 2 hours 20 minutes Music: TNT Evilution, MAP02 Themes: all four MAP02: Cloaca Author: Walter confetti Build Time: 1 hour 30 minutes Music: "Chip's Challenge" - arranged by Doomkid Theme: Walkable trigger lines, health potions, >70 monsters MAP03: Life at the Outpost Author: NuclearPotato Build Time: 2 hours Music: "Death Mask" by Lippeth Themes: Plasma gun, >70 monsters MAP04: Unexplainably Unexplorable Author: bzzrak Build time: 2 hours 30 minutes Music: "Goin' Down the Fast Way" by Lee Jackson Theme: Plasma gun, >70 monsters, health potions MAP05: Big Green Author: Everennui Build time: 2 hours 7 minutes Music: "Big Blue (Bluegrass)" [F-Zero] Themes: all four MAP06: Panopt-Icon Author: Big Ol Billy Build time: 2 hours 50 minutes Music: default Theme: all four MAP07: Blue Plasma Yellow Skulls Author: Forli Build time: 2 hours 30 minutes Music: "Kitchen Ace (And Taking Names)" by Robert Prince Themes: all four MAP08: Dreams in the Ghetto Author: Elmle Build time: 2 hours 46 minutes Music: default Theme: Plasma gun, 70 monsters Intermission MIDI - "Three-Part Invention No.11 in G minor BWV 797" by Johann Sebastian Bach, converted to MIDI by DoomLover234 Title MIDI - "Random Midi" #437" by DoomLover234 Read-Me MIDI - "Sing It Away" by Sandhja, converted to MIDI by DoomLover234 ============================================================================