=========================================================================== Update to : dop2.zip Advanced engine needed : GZDoom 1.2.01 or later (OpenGL only) Primary purpose : Single play =========================================================================== Title : Demons of Problematique 2 Filename : dop2.pk3 Release date : 11th november 2009 Author : Dennis "Exl" Meuwissen Email Address : dennis (dot) meuwissen at gmail (dot) com Description : An obvious sequel to Demons of Problematique. No cutscenes (aside from the ending), no new weapons, no new monsters, just Doom. With some fancy effects. Be sure to turn up the music volume to above the SFX volume. Music is used sparingly but serves a purpose other than just background noise. There are plenty of ambient sounds to provide atmosphere during regular play. If you are masochistic enough to want to subject yourself to the Nightmare! difficulty level, you can do so by entering the Hard level teleporter from the backside. Requires GZDoom using it's OpenGL renderer, using the software renderer will not work. Looks best with dynamic lights enabled and set to their default size, all shader options turned on and fog enabled. It was designed specifically for these settings, so the appearance of levels will not be the same if some of these settings are disabled or modified from their default values. Links to used songs (for their higher-quality versions, as well as the author): Mini-boss battle (The Unfilled Void) http://www.newgrounds.com/audio/listen/213908 Final boss battle (Challenge .45) http://www.newgrounds.com/audio/listen/240936 Outro (Mountain Air) http://www.newgrounds.com/audio/listen/146408 Boss map dark ambience (Handsome Butter) http://www.newgrounds.com/audio/listen/103863 Revision 1: 20th september 2009 Revision 2: 11th november 2009 Changes in revision 2: - Fixed lightmode setting missing for MAP05, causing the Icon of Sin silhouette to be absent, and generally make things brighter. - Reduced GLLight sizes slightly so that they look better with GZDoom's default light size setting of 1.0. - Reduced difficulty for the MAP05 boss fight slightly, by lengthening some battle delays. - A bunch of miscellaneous tweaks throughout. - Added links to original song sources. Additional Credits to : Graphics: Raven Software Rogue Entertainment Team Eternal Gothic Crew Adelusion Dario Casali Iikka Keranen Thomas Moeller Matthias Worch EarthQuake Remedy Entertainment "Jekyll Grim Payne" Music: Challenge, The Unfilled Void, Mountain Air - Rich H (Xenogenocide) Handsome Butter - "VegetarianMeat" Doom Intro - Per Kristian Sound: Rogue Entertainment Raven Software Playtesting: ArmouredBlood DooMAD Eternus Gez Patrick Phml And anyone else that I might have forgotten =========================================================================== * What is included * New levels : 5 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 - MAP05 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch. Build Time : About 3 months. Editor(s) used : Doom Builder 2, Adobe CS3, Audacity, 7zip, PNGOUT, WavPad, GoldWave. Known Bugs : None that are known. May Not Run With... : ZDoom, GZDoom or Skulltag using the software renderer. There will be missing 3d floors and texture errors, severely impacting the WAD's visual performance. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.doomworld.com/idgames