=========================================================================== Archive Maintainer : The archive's hiatus gave me ample time to polish things a bit more. Update to : deem.zip Advanced engine needed : GZDoom/Zandronum Primary purpose : Single + coop play =========================================================================== Title : Deem Episode 1 Filename : deemep1.zip Author : Jaxxoon R Email Address : jaxxstu22@gmail.com Description : So that you know what this is I shall say right here, here is the most public and certain ZETA for your consumption and enjoyment. It started from my dissatisfaction with WOOO, how it was just agonizing crap maps with little humor, so I made what I wanted: Pure bizarre fun. It's a jokewad designed to make you laugh, what a novel concept. It is complete, the words to choose to describe it fall simply under "done." But that is sort of for you to decide. Features include Cooking Mama dog score combos and an exciting race with He-Man and a shark, concluded by a battle with the terrifying Snoic [sic]. This is the first of 2 9-map episodes. First episode is this, episode 2 shall be a separate wad but they can be combined into one by the end user using lock-on technology. It will be most beautiful, as episode 2 will take place in the castle of the Antlion Lord. Your replies will most certainly be "Ghey WOOO ripoff," and "eat shit and die," but I must do what is right and live life consequences. I recommend you watch the trailer first, as the experience is not complete without it: https://youtu.be/Hi70FK21xOk Additional Credits to : Captain Toenail, Necrodome, Yura, Eriance, Tormentor 667, Ghastly Dragon, Sandypaper, Dreadopp, Xaser, Hitlersauruschrist, Quasar, Croteam, Nanami, Scalliano, Blue Shadow, Keksdose, Magicwizard, IOP Team, Krispy, and Zrrion the Insect. (All Realm667 resources) =========================================================================== * What is included * New levels : 9 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 to MAP09 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : A couple of months Editor(s) used : Slade3, GZDoom Builder Known Bugs : In Zandronum, the player doesn't spawn in the air or on 3D floors like they do in GZDoom. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors