=========================================================================== Primary purpose : Single play =========================================================================== Title : Deathstruction Filename : deathstruction.wad Release date : 03/04/2008 Author : Ryan Albright (High Flyin' Ryan) Email Address : ryan_04@sbcglobal.net Description : This is my third map release. Deathstruction was created to be a 'boss battle' or 'ending' map. Surviving is the task at hand. Take note that this map was tested with Doom Legacy, ZDoom, ZDaemon, Skulltag, and JDoom. All were successful with one bug in JDoom. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 30 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : A few months on and off. Editor(s) used : Doom Builder, XWE, Wintex, Midi2MUS Known Bugs : Playing in JDoom may result in monsters of a specific room to hear through walls. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.macpetro.com/rycave/