=========================================================================== Advanced engine needed : DooM Legacy required Primary purpose : Single play =========================================================================== Title : Core Algorithm Filename : Corea.wad Release date : 2 februari 2002 Author : Dennis Meuwissen Email Address : dennis.meuwissen@wanadoo.nl Other Files By Author : Nothing worth to mention here :) Description : A small single play map with a base theme. It's rather easy, so if you consider yourself a hardcore DooMer at least play UV. Additional Credits to : id Software for DooM of course Team Legacy for the DooM Legacy engine The many maps where I got my inspiration from =========================================================================== * What is included * New levels : Only Map01 Sounds : No Music : Yes (From E1M5) Graphics : Yes, a few new\changed textures, a new sky and a changed flat. Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : DOOM2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only, and a few weapons to go with it Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 10-15 hours Editor(s) used : WinDEU 5.24, WinDEU 5.99, WinTex 4.7, Corel PhotoPaint 7 SE, Zennode Known Bugs : A few misaligned textures, and a strange bug with the 3D floors. (the lighting seems a little brighter below and above the 3D floor). May Not Run With... : Anything else than DooM Legacy * Copyright * Authors MAY use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors