=========================================================================== Advanced engine needed : GZDoom Primary purpose : Single + coop play =========================================================================== Title : Carrot Cake Massacre Filename : CCM Release date : 4-7-2018 Author : mArt1And00m3r11339 Email Address : [redacted] Other Files By Author : Other wads are in this playlist: https://www.youtube.com/playlist?list=PLm8AwdYOntbLCXVgk1-JAh3PbezDqaGL8 Description : Carrot Cake Massacre is a sequel to Oreo Cake Massacre that is based off of Ice Rage. The level consists of brown, white, and orange, resembling a carrot cake (as you see in the title and intermission images). This file contains textures from sf2012-tex, cc4-tex, GOTHICTX, NB_RECOL, and q1tex. Expect this level to take several hours to finish. Additional Credits to : IDSoftware for Doom II and Doom 3 sound effects. TerryWADArachive(for providing Doom 3 sounds on /idgames). General Rainbow Bacon (for creating Slaughterfest). Community Chest 4 team for the cc4-tex. GOTHIC team for the GOTHICTX. Quake for q1-tex. Whoever created NB_RECOL, credit goes to that person or group (I don't know who made the texture pack, though). =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : On and off for 10 months Editor(s) used : GZDoom Builder, Slade Known Bugs : In the video, the actors can go through fences in the brown brick lava corridor, top texture at the switch in the room that takes the player to the red skull key is unaligned, and a sector in that room is not at the same brightness as the other ones that are set to 104. However, in the file, these glitches have been ironed out. May Not Run With : Vanilla-based source ports (such as PrBoom because this wad is in Hexen format) Tested With : GZDoom v3.2.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors