=========================================================================== Advanced engine needed : Possibly Primary purpose : Single+Coop play / Deathmatch =========================================================================== Title : Death Cube Cannon Filename : CANNON.WAD Release date : 01.03.2006 Author : Jimi Email Address : greyjimi@hotmail.com Other Files By Author : you can find some of them at http://koti.mbnet.fi/jeejeeje/ Description : Experimental MAP30. Find the Death Cube Cannon and activate it. The previous space marines were killed by the demons before they got the cannon activated. It's all setup to fire the Death Cube into the heart of the demon infestation. Additional Credits to : John Romero, his head and backwards speech. =========================================================================== * What is included * New levels : 1 Sounds : Yes, my own backwards speech telling you what to do :D Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No * Play Information * Game : DOOM2 Map # : MAP30 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Designed for Other game styles : No Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Couple hours Editor(s) used : Doom Builder, Sound Forge Known Bugs : One Death Cube flies off the map(in Doomsday/jDoom) Software engine might render "the protection wall" in front of John Romero's head incorrectly. May Not Run With... : Something * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://koti.mbnet.fi/jeejeeje/