=========================================================================== Archive Maintainer : This file contains and superceeds court.zip Update to : N/A Advanced engine needed : ZDoom .63a or better unless otherwise noted. Primary purpose : Singleplay =========================================================================== Title : Caligari_87's random PWADs Filename : N/A Release date : 7/10/2006 Author : Sterling "Caligari_87" Parker Email Address : caligari.87@gmail.com Other Files By Author : RealCombat, Haloguns Misc. Author Info : N/A Description : I know I'll probably be hated for this release, but this is more or less an archive of several old, unreleased levels and feature demos that I feel might have some meaning or use to somebody A4levels.wad - Part of an old project to re-create the Alpha Doom levels, headed by Hobbstiger1. I hope he doesn't mind Base.wad - Although modded heavily later on, this WAD contains my first ever ZDoom level, MAP01. I got into my career as a feature/ detail-whore here Ceiling.wad - simply makes the Imps walk on the ceiling. Done on a whim, inspired by something in the ZDF "Fake Screenshots" thread. Lights.wad - A small room and outdoor area, demoing the power of ZDoom's wall-lights. MAP1.wad - Another detail-heavy unfinished project. There's quite a few nifty things in here. (find the laser cage ;) ) Room.wad - IMPORTANT: Requires the Blood textures resource pack by Tormentor667. This was created to demo those textures, and a few things ended up in Torm's "City of the Damned". Evilmaze.wad - A maze. Get to Room #2. }:> Court.wad - Detail-heavy feature laden experiment, Inspired by a SLIGE construct and Silent Hill. Headshot.wad - how to make a headshot. (ZDoom 2.1.0 or better) Barrel.wad - Over-powered eye-candy barrels :D. (ZDoom 2.1.0 or better) Barrel_S.wad - Same, but weaker barrels. (ZDoom 2.1.0 or better) Decals.wad - Better bloodsmears for ZDoom Splash.wad - Water splashes for Doom2 (ZDoom 2.1.0 or better) ANTS.wad - Created mostly for zHalloween (ZDF project), this is more or less the player being swarmed by a horde of flesh-eating ants. Also contains a palette change, an "Old film" effect, and a flamethrower. Daisy.wad - Open console, "summon Daisy". 'Nuf said. Station1.wad - My unfinished "Aliens" project. Requires GZDoom and the AVP2 Texturepack. Additional Credits to : Too many to count. =========================================================================== * What is included * New levels : Yes Sounds : Yes Music : No ? Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : Blood Resource Pack, by Tormentor667 (idgames) AVP2 Texture Pack, from www.doomworld.com/afterglow * Play Information * Game : DOOM2 Map # : various, mostly MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Tech demos mostly Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Unknown Editor(s) used : Unknown/many Known Bugs : Don't even get started... May Not Run With... : anything besides ZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors