=========================================================================== Primary purpose : Single play =========================================================================== Title : Cadaveric Incubator of Endoparasites (Cadaver for short) Filename : cadaver.wad Release date : 23th March 2013 Author : Obsidian Email Address : themordicant@gmail.com Other Files By Author : Corridoors of Atrocity, The Sadistic Enclave, Happy Birthday Jimmy!, Random Speedmap to celebrate 40oz and Bloodyacid's Birthday, Doomworld Mega Project 2012 MAP08(Needs More Detail) Misc. Author Info : You'll find me loitering around Doomworld and the ZDoom forums. Feel free to say hi. Description : This map originally started as an outlet for my flesh texture fetish: I always felt that the flesh textures were a bit underused in this day and age, so I decided to go a bit overboard. About partway through I decided to throw a DeHackEd patch in to spice things up: it doesn't change things too much, but keep on your toes. :-) The map occupies the MAP01 slot and has an infested nukage compound theme. There's new textures, music, and of course the DeHackEd patch. Enjoy! Oh, and Cadaveric Incubator of Endoparasites is the name of one of my favourite, songs, in case you were wondering. =D Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for Whacked2 Additional Credits to : MagnificentBeard, MaggotJoe, Memfis, Durian, Fernito and Satyr000 for testing(thanks guys!) Mr Chris for the music (D_E3M7 AND D_TENSE from endmus.wad) Paul Corfiatis and Kristian Aro for some of the textures (taken from Whispers of Satan with permission) Esselfortium for helping me with the DeHackEd patch Grsites.com for the computer sound effects Raven software for the water sound effect Vader for the boss sprites (no spoilers) Zippy for the boss sounds Zink the Dink >:-D for EnDoomer The guy who made DoomWord for DoomWord GreyGhost for helping me with the M_DOOM graphic =========================================================================== \/\/\/How to run Cadaver.wad.\/\/\/ Chocolate Doom: Move Cadaver.wad and Cadavdeh.deh to the same folder as Chocolate Doom and select Chocolate-Setup. Go to Warp and then go to Add Extra Parameters. Then type: -merge cadaver.wad -deh cadavdeh.deh Then select Close and press Start. PrBoom: Just run as usual, there's a copy of the DeHackEd patch in the wad. This applies for ZDoom and it's derivatives as well. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO Other files required : None * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : A month or two? I didn't keep track. :D Editor(s) used : Doom Builder 2, SLADE3, WhackEd2, EnDoomer Known Bugs : There might be the savegame bug in vanilla, but it hasn't been tested. May Not Run With : Doom95 due to DeHackEd incompatibility Tested With : Chocolate Doom, PrBoom, Zdoom * Copyright / Permissions * Authors MAY NOT use the levels contained in this file as a base for modification or reuse. All other content may be used. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors =========================================================================== /\ /||\ //||\\ // || \\ // //\\ \\ /===/ \===\ \===\ /===/ \\ \\// // \\ || // \\||// \||/ \/