=========================================================================== Advanced engine needed : Boom Primary purpose : Single, (Coop) =========================================================================== Title : Beluga Filename : beluga.wad Release date : Jan. 2007 Author : didy Email Address : moontrader@gmx.de Other Files By Author : blofeldx (2005), belltoll (2005), blowup (2006) Description : Tech-Base Additional Credits to : Textures: Nick Baker for nmtext1 and mlcetex, those who are named in 2mbrown.txt (mentioned by Daniel "Tormentor667" Gimmer), iori for the sky, Lucas Arts for darkforces, Monolith for avp2tex, Jonathan Rimmer for erattext, Pawel Zarczynski for nmncorp1/2, Tester: Belial =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : DOOM2 (Boom) Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : two starts, not tested Deathmatch 2-4 Player : No Difficulty Settings : Yes (134/146/162) * Construction * Base : New from scratch Build Time : 3 weeks + Editor(s) used : doombuilder, XWE Known Bugs : none serious (port-specific) - the buttons near the chainsaw work only perfectly with g/zdoom May Not Run With : boom ports which doesnt support voodoo doll Tested With : prboom+, gzdoom, zdoom 2.1.6, eternity * Copyright / Permissions * Everything is allowed except commercial use. There are also copyrights for the textures listed above see http://www.doomworld.com/afterglow/textures.shtml * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: