Title : Azagthoth Filename : AZGTHTH4.wad Release date : June 20th, 2004 Author : JSGraham Game : DOOM2 Email Address : psyren@easy.com Other Files By Author : Nothing significant Misc. Author Info : Description : A collection of larger maps than normal Doom2. Should provide about four hours of play on Ultra-Violence. Three of these maps were released in earlier versions as "Perdido", 1,2 & 3. Additional Credits to : Gene Bird and Rich Sham, for many hours spent testing. Gene Bird, for help with some technical things. Fatal, for the red sky effect I pirated from his map. Kaiser, for inspiration, and pointing me to the tools needed to do this. =========================================================================== * What is included * New levels : 12 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other files required : No * Play Information * Game : DOOM2 Other Ports : JDoom, Legacy. Not tested with others. Map # : Map01-12 Single Player : One Player start only. Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Yes * Construction * Base : New Build Time : About 4 months. Editor(s) used : WadAuthor, XWE, DoomBuilder, ZenNode, GLbsp. Known Bugs : When run in normal Doom2, there is a small area of HOM in one part of map 11. Too many stairs visible, I think. This is not a problem when using ports. * Copyright / Permissions * Authors may use the contents of this file as a base for modification or reuse. You MAY distribute this file. You may distribute this file in any electronic format (BBS, Diskette, CD, etc).