=========================================================================== Archive Maintainer : Hello, Ty Update to : Wherever WADs get updated to Advanced engine needed : Skulltag (or Zandronum w/ skulltag_data.pk3) Primary purpose : Single play =========================================================================== Title : Atomic Attack Filename : atomattk.zip Release date : 10/20/12 Author : Uncle Cracker Email Address : UncleCracker94@gmail.com Other Files By Author : REALDETH.wad Misc. Author Info : The less you know about me, the better. Description : On August 4th, 2219, Doomguy decided to return to the old UAC phobos base, for old times' sake. Then he realized that, for some reason, everyone there was incredibly stupid and horny for imps. Then he decided to go back to hell for no reason, but when he entered the portal, whet he found wasn't hell. It was much, much worse. My 16-level masterpiece. This is a cacoward winner for sure. 2 months ago, my first submission to /idgames was met with critically scathing reviews. Ever since then, I worked day and night to produce something infinitely better. And I mean that. DISCLAIMER: Even though this WAD contains MP3s, they are not copyrighted. Some maps use SLIGE textures, but they aren't straight SLIGE maps. Additional Credits to : Cheetahmen92, DooMWar, Terry, Joey, Doomguy2k, DarkRevenant, Omegalore, iniche, Ogre, Tom K., Eric H., Dave C., The Westboro Baptist Church, The creators of Monty on the Run, Pawel Zarczynski, Cutman, Tourette's guy, Carnevil, and Tiny Tim. =========================================================================== * What is included * New levels : 16 (MAP17 is just a credit map) Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : skulltag_data.pk3 * Play Information * Game : Doom 2 Map # : MAP01-MAP17 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 2 months Editor(s) used : Doom Builder 2, XWE, SLumpED, Paint.net Known Bugs : Sometimes the 3rd imp doesn't spawn in the opening cutscene May Not Run With... : Old archaic engines, Atari Jaguar, 3DO, GBA, SNES, 32X * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You may NOT distribute this file in any format. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors