=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 34 Filename : abyspe34.wad Release date : 03/04/2018 Authors : Obsidian - Project Lead TheMionicDonut Pinchy Jimmy NuclearPotato Phobus Dragonfly Bauul Fuzzball Dreadopp AD_79 Xyzzy01 Breezeep rf` an_mutt Myst.Haruko Surreily Eris Falling Email Address : [redacted] (Obsidian's email address) Misc. Author Info : Don't say it. Description : Twenty-three maps made during the thirty-fourth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had three themes to choose from: - Use of red textures - Use of berserk - Candle bridges using self-referencing sectors or height transfers Plus an extra one for those attending the second session: - Use of non-liquid damaging floors Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4 Additional Credits to : All the people who attended Fuzzball for the intermission MIDI galileo31dos01 for the status bar Jimmy for the INTERPIC, zoon-tex, additional skies and doing a good chunk of the compiling =========================================================================== * Maplist * MAP01: Love in the Maze Author: Surreily Music: "Gotham" by Lee Jackson from Duke Nukem 3D Themes: Red textures, berserk, candle bridges Time Taken: 2 hours (plus 15 minutes prep) MAP02: Little Boy Blue Author: Xyzzy01 Music: Mega Man Zero 4 - Esperanto Themes: Berserk Time Taken: 2 hours (plus 45 minutes of deleting all but 3 textures from cc4-tex afterwards >_<) MAP03: R.I.P. Eric Clapton's Kid Author: NuclearPotato Music: MIDI of "Tears of Heaven" by Eric Clapton Themes: Red textures, berserk Time Taken: 2 hours MAP04: Handful of Dread 2 Author: Dreadopp Music: "Oblivion Drive" by Jimmy Themes: Red textures, berserk Time Taken: 2 hours MAP05: Aorta Author: Jimmy Music: "Launch Base" from Demonstar Secret Missions 1 Themes: Red textures, berserk, also a couple of jumps denoted by candles Time Taken: 2 hours MAP06: Kevin Author: Eris Falling Music: MIDI of Knightrider of Doom - Black Forest Themes: Red textures, berserk Time Taken: 3 hours 30 minutes Notes: Featuring a guest appearance from Alfonzo. MAP07: Uninspired Author: Myst.Haruko Music: MIDI of "My Innermost Apocalypse" from Binding of Isaac OST by Danny Baranowsky Themes: Red textures, berserk Time Taken: Beyond the two hour limits MAP08: Chameleon Author: Jimmy Music: "High Score" from Demonstar Secret Missions 1 Themes: Berserk Time Taken: 2 hours MAP09: Crimson Crevice Author: James "Phobus" Cresswell Music: MIDI of "Can't Get Enough of Your Love" by Barry White Themes: Red textures, berserk Time Taken: 2 hours MAP10: i am well and truly ashamed of this map and i hope you dont make it this far in the wad and if you did well fuck sorry Author: Dragonfly Music: MIDI of "Aqualung" by Jethro Tull Themes: Red textures, berserk Time Taken: 2 hours Notes: queefalung my friend MAP11: I'm Not Your Valentine Author: Breezeep Music: MIDI of "Closer to the Heart" by Rush Themes: Red textures, berserk, candle bridges Time Taken: Too long MAP12: This Exists Author: an_mutt Music: "Donna To The Rescue" (E3M2 of Doom) Themes: Red textures, berserk Time Taken: 2 hours 45 minutes MAP13: Anally Ravaged by the Baron: One Nite in Deimos Author: Obsidian Music: Careless Mother Fucking Whisper Themes: Red textures, berserk, candle bridges Time Taken: 2 hours MAP14: The Scottish Map Author: TMD Music: MIDI of "I Believe in a Thing Called Love" by The Darkness Themes: Red textures, berserk MAP15: Scarlet Mansion Author: AD_79 Music: ZUN - "U.N Owen Was Her?" (MIDI version by Jimmy) Themes: Berserk Time Taken: 2 hours 35 minutes MAP16: Candelabra in the Wind Author: rf` Music: "Gotham" by Lee Jackson from Duke Nukem 3D Themes: Candle bridges, non-liquid damaging floors Time Taken: 2 hours (screaming) MAP17: Incel To Injury Author: TMD Music: "Lava Powerhouse" from Sonic Spinball Themes: Red textures, berserk, candle bridges, non-liquid damaging floors Time Taken: 2 hours 10 minutes MAP18: Obviously Grilled Author: Pinchy Music: James Paddock - 30in30-2 - Dungaree Farts.mid Themes: Red textures, berserk, candle bridges Time Taken: 2 hours MAP19: Bastard Maze Author: James "Phobus" Cresswell Music: MIDI of "She Hates Me" by Puddle of Mudd Themes: Self-referencing sectors used Time Taken: 1 hour 40 minutes MAP20: Paradise by the Imp Ball Light Author: Bauul Music: Paradise by the Dashboard Light, by Mr. M Loaf Themes: Red textures, berserk Time Taken: 2 hours Notes: No difficulty settings MAP21: Xyzzy tries to make a joke about the long and ridiculous names of speedmaps of the past but fails miserably Author: Xyzzy01 Music: "Caught in the Shadows" by Jimmy Themes: Red textures, non-liquid damaging floors Time Taken: 1 hour 50 minutes MAP22: Gridlocked Author: Dragonfly Music: "Well of Ass" by Jimmy, from 30in30-3 Themes: Red textures, non-liquid damaging floors Time Taken: 2 hours Notes: No difficulty settings, co-op starts included MAP31: Forcefully Removed by Force Author: Fuzzball Music: AAAAAAAAAAAA.mid by Fuzzball Themes: Red textures, berserk Time Taken: 30 mins probably =========================================================================== * What is included * New levels : 23 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No * Play Information * Game : Doom 2 Map # : MAP01-22 + MAP31 Single Player : Designed for Cooperative 2-4 Player : Player starts on some maps Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : No * Construction * Base : New from scratch Build Time : 2 hours per map (with the exception of a few) Editor(s) used : Doom Builder, GZDoom Builder, SLADE3, WhackEd4 May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom, GZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors