=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Session 22 (XXII) Filename : abyspe22.wad Release date : 02/04/2018 Authors : TheMionicDonut (also the ASS Host) AD_79 Pinchy walter confalonieri 4shockblast Skillsaw Breezeep joe-ilya Jimmy RottKing Alfonzo rdwpa rf' Rantzon scifista42 Hoodie MarketAnarchy ArmouredBlood Email Address : [redacted] Misc. Author Info : The Abyssal Speedmapping Sessions were once held by Obsidian, now hosted by TMD and are open for pretty much anyone to participate in. PM TheMionicDonut on Doomworld, or TMD on irc.oftc.net or the Abyss if you're interested. Description : 17 maps made during the twenty-second Abyssal Speedmapping Session. Unlike normal sessions this one focused on collaborations, with mappers given two hours to work on a map before passing it off to the next guy. While the goal was to finish in 24 hours, the mapping process ran long, and some maps were polished well past the 24 hour time limit. Though it seemed like the twenty-second session was doomed to be forgotten, I decided to compile it long after the fact so that there wasn't an annoying gap in the compilations. Also, some of these maps are pretty good, and benefited from both the collaborative nature and the extra time in the oven. -7hm Even though this session flopped hard, like 7hm I think there are some strong maps in this session that deserve an official release, so I chose to finish the compilation. -4shockblast I know how to upload things to IDgames. I fixed a few CWILV graphics & made the M_DOOM & TITLEPIC. INTERPIC was made by EffinghamHuffnagel. -Jaws In Space Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4 Additional Credits to : All the people who mapped, on and off call Compilation started by 7hm Compilation finished by 4shockblast Startup demos recorded by 4shockblast Textures taken from: cc4-tex.wad various Egyptian textures from Valiant Gangrene Blancmange contains new textures by Jimmy Psytex rfhelltx 32in24-15_tex =========================================================================== * Maplist * MAP01: Android sucks all my energies! Authors: walter confalonieri, 4shockblast Music: MIDI version of Death Moon Circus Theme from Sailor Moon, midi from Eviltech MAP02: Rodent Anomaly Authors: walter confalonieri, Rantzon Music: 1943 - Level 1 - Pre-Boss (Orchestrated) Sequenced by Clinton Bartlett MAP03: Fuck Dragon Balls Authors: Hoodie, scifista42 Music: MIDI version of P.I.M.P. by 50 Cent MAP04: Tek Kek Authors: scifista42, Hoodie Music: MIDI version of Safety Dance by Men Without Hats MAP05: One Must Fall Author: Pinchy Music: One Must Fall 2097 Theme MAP06: Joe's Hit Or Joe's Shit? Authors: joe-ilya, 4shockblast Music: Anxiety by Goldfinger MAP07: A Simple Handoff Authors: MarketAnarchy, TheMionicDonut Music: Seif Al Din by Epica MAP08: Morecambe Authors: Rottking, Alfonzo, Alterworldruler Music: "Understatement" by Bjorn Lynne MAP09: Tower of Anaconda Queen Authors: 4shockblast, walter confalonieri Music: INHIDING.MID from Duke Nukem 3D by Bobby Prince MAP10: Gangrene Blancmange Authors: Jimmy, Alfonzo Music: "Potioneer" by Jimmy MAP11: Séance of the Damned Authors: Alfonzo, Jimmy Music: "REQ-JD12" by Jeremy Doyle MAP12: Romero Please Karate Chop My Ass Authors: SavageCorona and walter confalonieri Music: Inverted version of the Donna to the Rescue (Doom E4M2) by Mr. Chris from the Doom Inversion Music wad MAP13: Xenus Re-revisited Authors: Alterworldruler, AD_79, rdwpa Music: F-Zero Climax Mute City Arranged MAP14: Pernicious Deeds of the Damned Authors: ArmouredBlood (some retexturing by 4shockblast) Music: Heroes of Might and Magic II Main Menu music MAP15: Cacodemon Redistribution Center Authors: rf', 4shockblast Music: A Reo Speedwagon song MAP16: The Tomb of Akhenaten Authors: AD_79, Skillsaw, Breezeep, TheMionicDonut Music: "Vinefort" by Jimmy MAP31: Hadron Shoulders, Nissan Toes Authors: TheMionicDonut, MarketAnarchy (edits to make the map completable by 4shockblast) Music: Waterfall by Ian Taylor and Adam Bond from RuneScape =========================================================================== * What is included * New levels : 17 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : MAPINFO * Play Information * Game : Doom 2 Map # : MAP01 - MAP16, MAP31 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : No * Construction * Base : New from scratch Build Time : 24 hours, theoretically Editor(s) used : Doom Builder 2, GZDoom Builder, SLADE3, WhackEd4 Known Bugs : Hopefully none May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors