=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 17 Filename : abyspe17.wad Release date : 05/02/2015 (updated 05/04/2015 to fix wrong title gfx name) Authors : TheMionicDonut - Project Lead 4shockblast AD_79 Breezeep Travers Dunne Dusk Memfis Jaws In Space Jimmy JMickle Pinchy scifista42 Surreily Email Address : themionicdonut@gmail.com (TMD's email address) Misc. Author Info : The Abyssal Speedmapping Sessions were once held by Obsidian, now hosted by TMD and are open for pretty much anyone to participate in. PM TheMionicDonut on Doomworld, or TMD on irc.oftc.net or the Abyss if you're interested. Description : 13 maps made during the seventeenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from: - CRATES - Lower tier monsters, no hitscanners - Tactical Crushers TheMionicDonut and AD_79 used the Alfonzo treatment. Dusk also updated his map extensively during the beta stage; this version is included as MAP32 and must be warped to with a cheat code, command line parameter or console command depending on your port of choice. Credits to : id Software for Doom II CodeImp for Doom Builder 2 SirJuddington for SLADE 3 exl for WhackEd4 Additional Credits to : All the people who mapped, on and off call AD_79 for compiling the first beta The Green Herring for compiling the rest of the betas FuzzballFox for another inspirational INTERPIC JMickle for making the status bar Pinchy for making the menu cursor and MAP13's sky Dime for failing to find the red key in MAP02 =========================================================================== =========================================================================== * Maplist * MAP01: Knuckle Crusher Author: Travers Dunne Music: "The Demons from Adrian's Pen" by Bobby Prince (from Doom) Theme: All 3 Submission No. 2 MAP02: Cratement Area Author: scifista42 Music: "Loops of Fury" by The Chemical Brothers (from Wipeout XL; sequenced by DoctorJ) Theme: CRATES, lower tier monsters, no hitscanners Submission No. 11 MAP03: The Crate Gatsby Author: TheMionicDonut Music: "Box Sabbath" by TheMionicDonut (40 minutes) Theme: Yes! [All 3 -ed.] Submission No. 6 MAP04: A Crate Day to Die Hard Author: Jaws In Space Music: "i am simon 22 years old" by JMickle Theme: Crates & Crushers Submission No. 3 MAP05: Some Crates Author: Surreily Music: "Dark Halls" by Bobby Prince (from Doom) Theme: All 3 Submission No. 5 MAP06: Totally Not E2M2 Author: Breezeep Music: "Journey to Silius" - Stage 2 (sequenced by tdkim (?)) Theme: Crates Submission No. 9 MAP07: Tech Base Dot Wad Author: JMickle Music: "ass crate" by JMickle (made during the session) Theme: crates I guess Submission No. 4 MAP08: Speaking of Vaginal Euphemisms Author: Jimmy Music: "Fuck Measuring Cups" by Jimmy, thown together in 15 minutes - will be in 30in30-3 Theme: All three (crates, tactical crushers, no hitscanners) Submission No. 8 MAP09: Gloomtown Author: Memfis Music: "Night Bats" by Mark Klem (from Memento Mori MAP07) Theme: There are a few crates... Submission No. 10 MAP10: The Magnificent Crate-astrophe Author: AD_79 Music: "Encased" by Jimmy (from Back to Saturn X E2) Theme: Crates, Tactical Crusher Submission No. 7 MAP11: The Cave of the Crate Author: 4shockblast Music: "Astral Dreadnought" by Jimmy (from Plutonia 2 MAP10) Theme: Crates Submission No. 1 MAP12: Constibustion Author: Dusk Music: "Fear's Falter" by David Shaw (from Memento Mori II MAP18) Theme: Crates Submission No. ?? (not posted in thread during session) MAP13: CRATINY Condo Author: Pinchy Music: "10mins to 5am" by Jimmy Theme: CRATINY, Crushers, Low Tier Monsters Submission No. 12 ** BONUS LEVEL ** MAP32: Constibustion (Improved Version) Author: Dusk Music: Icarus: Alien Vanguard MAP29 Theme: Crates This was an updated version created during the beta stage. You must warp to it with a cheat code, command line paramater or console command. Intermission is the best E2M2 cover ever. We promise. =========================================================================== * What is included * New levels : 14 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes (just map titles) Demos : No Other : MAPINFO, EMAPINFO * Play Information * Game : Doom2 Map # : MAP01 - MAP13 + MAP32 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No! Other game styles : Hide and Seek Difficulty Settings : Uhh... * Construction * Base : New from scratch Build Time : 1 hour 59 minutes < x < 3 hours Editor(s) used : Doom Builder, SLADE 3, WhackEd 4 Known Bugs : Um... May Not Run With : Vanilla Doom Tested With : PrBoom-plus, ZDoom, Eternity Engine * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors