=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 16 Filename : abyspe16.wad Release date : 03/28/2015 Authors : TheMionicDonut - Project Lead 4ShockBlast AD_79 Alfonzo Brezeep SlashBane Fuzzballfox Mugsy NoisyVelvet Pinchy Surreily Jaws in Space Jimmy ravagefox scifista42 walter confalonieri and Adam Windsor as "Capellan" Email Address : themionicdonut@gmail.com(TMD's email address) Misc. Author Info : The Abyssal Speedmapping Sessions were once held by Obsidian, now hosted by TMD and are open for pretty much anyone to participate in. PM TheMionicDonut on Doomworld, or TMD on irc.oftc.net or the Abyss if you're interested. "This is my first time hosting a full on speedmapping session. I managed to get through the entire thing without drinking!" -TMD Description : 17 maps made during the sixteenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Three themes were made available to the mappers...but the clockwork of this process was nearly jeopardized when Jimmy started his map ten minutes early. We made it work though. The three themes were: - uacultra texture usage (Fifth anniversary, yo!) - Unorthogon. No 45 or 90 degree angles in the map - Vertical map extravaganza! drop of 512 units features prominently Jimmy, Alfonzo, Pinchy, walter and shockblast used the full Alfonzo treatment AD_79, TMD, and Breezeep also used the treatment to a lesser extent Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4 Additional Credits to : All the people who mapped, on and off call superjamie and 40oz for uacultra, and the texture packs therin. Jimmy for saving the texture packs from the terrible grasp of SLADE Never_Again for extensive playtesting Fuzzballfox for another inspirational INTERPIC AD_79 for attempting to make some CWILV## graphics TheGreenHerring for making a second set of CWILVs, which we used. #doomtwid for putting up with TMD not knowing how to spell CWILV. DendiFace, for existing. joe-ilya's mom, for grounding him. Parenting! =========================================================================== =========================================================================== * Maplist * MAP01: Tarnsman Backflips Up Mount Kilimanjaro Author: Jimmy Music: "Hate Machine" by Jimmy Theme: No 45/90 MAP02: A fine and relaxing tour of Mars (No UFO's, sorry.) Author: Breezeep theme: UAC Ultra Music: "Nanonucleonic Cyborg Summoning" from BTSX Episode 1 MAP03: The Shitstorm Singularity Author: AD_79 Theme: UAC Ultra (so load it with the textures) Music: "Rusty Nails" by Jimmy MAP04: Spider Mastermind Penis Envy Author: FuzzballFox Theme: UAC Ultra + (Kinda) Vertical Music: Drill Crush from Megaman Battle Network 5 MAP05: Circle of Pain/Circle of Blood (whatever sounds best) Author: Surreily Theme: UAC Ultra + Vertical Map Music: TNT MAP31/Intermission MAP06: Drops Rocks Fleshybits Mapper: Mugsy Theme: No 45 or 90 degree angles Music: Flag of Hate, by Kreator. Midi version by some goon. MAP07: Ultra Stupid Corridor Author: scifista42 Theme: UAC Ultra Style, No 45 or 90 degree angles Music: "The Worst Decision I Ever Made" (by Jimmy) MAP08: Vertical Cavern Nightmare Author: Walter Confalonieri Theme: Vertical Music: D_TENSE MAP09: The Lonesome Fatman who is Too Large to Hug Author: NoisyVelvet Theme: all of them Music: Some song from Bomberman 64. Build time: 2 hours, and i had to literally move truck of furniture into a house in the middle of the session. There's no excuse for you Alfonzo. MAP10: UAC Ultra Goes to the Beach Author: Adam "Capellan" Windsor Theme: UACultra Music: "Techno Prisoners" by Jimmy *Added by TMD* MAP11: Quest for The Lost Cyberdemon Author: rf` Theme: No 45-90 degree angles. UAC textures Music: Moskau - Dschinghis Khan MAP12: December Bound Author: Alfonzo Theme: All 3 Music: "Wash" by stewboy MAP13: My furnace is broken and my house is barely above freezing Author: Jaws in Space Theme: no 45 or 90 degree angles Music: "Birds" by Jimmy MAP14: Slum On The Cusp Of Half Past A Monkeys Arse Author: Pinchy Theme: UAC Ultra, Vertical Music: "Bumfuzzled" by Jimmy MAP15: Rock out with your clock out Author: TheMionicDonut Themes: All of them! Music: Mystic Cave/Sanic 2 - King Meteor MAP16: The Tower of Rabble Author: Slashbane Theme: V E R T I C A L Music: Midi version of 'Shampain' by Marina and the Diamonds. MAP17: The Gasm Author: 4shockblast Music: Something from Perditions Gate Theme: Vertical, no 45/90 Intermission Music is FunkyTown! =========================================================================== * What is included * New levels : 17 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Probably Demos : No Other : MAPINFO * Play Information * Game : Doom2 Map # : MAP01 - MAP17 Single Player : Designed for Cooperative 2-4 Player : No. Deathmatch 2-4 Player : No! Other game styles : Hide and Seek Difficulty Settings : On literally one map. * Construction * Base : New from scratch Build Time : 1 hour 59 minutes < x < 3 hours Editor(s) used : Doom Builder, SLADE3, WhackEd4 Known Bugs : Maaaaaybe May Not Run With : Vanilla Doom Tested With : ZDoom. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors