=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 11 Filename : abyspe11.wad Release date : 10/31/2014 Authors : Obsidian Jimmy Unholypimpin Minigunner Mugsy 4shockblast Email Address : themordicant@gmail.com(Obsidian's email address) Misc. Author Info : The Abyssal Speedmapping Sessions are held by Obsidian and are open for pretty much anyone to participate in. PM Obsidian on Doomworld, ZDoom forums or the Abyss if you're interested. Description : 6 maps made during the eleventh Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from: - Haunted mansion - Catacombs/crypt style thingimajig - Nightmare sequence(think Silent Hill and Cry of Fear) Minigunner, 4shockblast and Mugsy used the Alfonzo treatment. Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4 Additional Credits to : All the people who showed up and mapped Mugsy for showing up, even if he was a tad late 4shockblast for making a map despite not being on the call Jimmy for finding a Black Metal song title generator during the call: where did you think the names for MAP01 and MAP05 came from? :P =========================================================================== * Note! * MAP02 contains somewhat disturbing audio in ZDoom derived ports and disturbing imagery. =========================================================================== * Maplist * MAP01: Crossing the Ancient Chalice beyond Burning Mountains Author: Mugsy Music: "Haunted Mansion 2" from caseyscaverns.com Format: Boom compatible Theme: Catacombs MAP02: OH GOD GET AWAY FROM ME! Author: Obsidian Music: -"Kill Yourself" from Cry of Fear -"Ikana Valley" from LOZ: Majora's Mask(for non-ZDoom ports) Format: Boom Theme: Nightmare sequence MAP03: From the Halls of the Dead to the Living Room Author: Minigunner Music: D_XMAS2 from Turbocharged ARCADE! 2 Format: Boom compatible Theme: Catacombs MAP04: Way 2Spooky Author: 4shockblast Music: "Wilderness II" from Runescape Format: Vanilla compatible Theme: Haunted house MAP05: Descending into the Crypt of Dark Sodomy Author: Jimmy Music: "Spoopy" by Jimmy(made in 30 minutes) Format: Boom compatible Theme: Catacombs MAP06: Horrific Period Crypt Author: Unholypimpin Music: "Opening to Hell" from Doom II Format: Vanilla compatible Theme: Catacombs =========================================================================== * What is included * New levels : 6 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO * Play Information * Game : Doom 2 Map # : MAP01 - MAP06 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : No * Construction * Base : New from scratch Build Time : 2 hours per map(3 for Minigunner and Mugsy, 2 and 40 minutes for 4shockblast) Editor(s) used : Doom Builder, SLADE3, WhackEd4 Known Bugs : MAP06 has spawn shooters on it: there's a sizable amount of Monster Destinations but you'll probably end up with stuck monsters in non-ZDoom ports May Not Run With : Vanilla Doom Tested With : ZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors