(note: Please put this in /prefabs directory) =========================================================================== Advanced engine needed : Legacy (that supports 3d floors) Primary purpose : Example wad =========================================================================== Title : "Real" elevator demo Filename : elnormal.wad, elflood.wad Release date : 05/17/05 Author : Cecelia Email Address : ultimauw@excite.com Description : These are demonstration wads that have a real 3d elevator in them. The elevator is real, in that it has an actual shaft, a cable (sort of, it's a static sector that's right up next to the car so it dosen't look like the car is just hovering in the shaft) a car that you can go into, *above and under*, and like most real evelators, you can see the shaft through the spaces in the doorway. I had a real bad habit of doing that when I was a kid that still continues today :) There are two wads in this pack. "elnormal.wad" is a regular building, while "elflood.wad" features a flooded building with an elevator that is "malfunctioning". Try it and see what happens when you try to go "down" in that one. :) Note: The "buttons" inside the car and across the room from the shaft's doorway are marked with arrows drawn as sectors, but you can't see them in normal view. Switch to automap and use the IDDT cheat to view them. "elflood.wad" only has incab elevator controls. =========================================================================== * What is included * New levels : 1 (ok, 2, there's some funky 3d expressway/canyon in the second level of both wads. Not really relevant to this demo) Sounds : No Music : la la la la, sodium light, la la la la, murcury vapor light, la la la la, lampost, la la la la lumps-in-your-oatmeal, la la la la, lunoleum(sp?) <====there, now you have music. :) Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : Any version of legacy which supports 3d floors/sectors and Boom effects. (tested with Legacy 1.41) * Play Information * Game : Doom 2 Map # : 1 (there is a map02 as well, see above) Single Player : Uh, yeah, you'll be the only one in there :) Cooperative 2-4 Player : Nope Deathmatch 2-4 Player : Nope Other game styles : Nope Difficulty Settings : Nope * Construction * Base : New from scratch Build Time : On and off Editor(s) used : Doom Builder Known Bugs : Some minor slime trails. Also, no clipping around the closet in the small hallway to the bedroom causes Legacy to crash out sometimes. * Copyright / Permissions * You may use this wad in any project (infact, it's encouraged due to the nature of this wad. :). Some credit would be nice. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors