=========================================================================== Advanced engine needed : Boom or compatible Primary purpose : Single play =========================================================================== Title : One Sector Tag Concept Map Filename : 1tag.wad Release date : June 12, 2008 Author : Paul Hiebert aka Creaphis Email Address : hiebert.paul@gmail.com Other Files By Author : Crea_one.wad - check it out, it's great Misc. Author Info : Made crea_one.wad - check it out, it's great Description : I made this a while ago, showed it to a few people, and then promptly did nothing else with the idea. But, considering the lack of interest in NewDoom's latest contest, I figured that it's time to show it to the world. This is a small proof-of-concept map, made to show that you can make some interesting maps while only using the sector tags 0 and 1, and no others. This strikes me as a good premise for a mapping challenge - what do you think? Everything done in this wad should have a vanilla workaround, but this would work better as a Boom contest for the extra capability. Reviewers: try not to judge this as an actual level. I tried to make it fun for 1-2 minutes' worth of play, but it ain't pretty. It's really just a quickly-assembled technical example, along the lines of counter.wad or slidoor.wad - I can do better, honest! =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : About 90 minutes Editor(s) used : Doom Builder Known Bugs : Small texture issues. The door pillars that take a long time to open are NOT a bug - I just made it that way to block the player from a quick exit. May Not Run With... : Vanilla, basic limit-removing ports * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors