=========================================================================== Advanced engine needed : Limit removing Primary purpose : Single+Coop play =========================================================================== Title : 13 years of Doom Filename : 13years.wad Release date : 21st December 2007 Authors : 1 - LoganMTM and Voltcorp 3 - Osiris Y - Rustyslacker and Osiris E - Tchakkazulu A - ThomasJ R - Illdo S - Voltcorp and Fatal O - Lord Raven F - Nomad D - Doom Dude O - Ace O - Fatal M - Danimetal and Fatal Final balancing, bugfixing and boss fight - Fatal And most important: Danimetal for getting this project started! Email Address : fatality at gmail dot com Other Files By Author : Misc. Author Info : Description : 13 years of Doom doesn't have a consistent theme. It was just a project to get some of the mappers together to make a tribute to Doom style map. The map is built inside and around the letters "13 YEARS OF DOOM", with each letter made by different author. No, I don't know what you're talking about. What do you mean "late"? Anyhow, I'm not 100% sure of the credits, as the development cycle was rather long. Apologies to those who I may have forgotten. Have fun! It's never too late to celebrate Doom's 13th birthday! Additional Credits to : Everyone who encouraged Fatal to finish this thing up Beta testers at The Abyss (http://z8.invisionfree.com/Thy_Abyss/index.php?) (Ace, Kekkimaru, Nomad and Osiris) =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only, not really recommended, but should work fine Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes partially * Construction * Base : New from scratch Build Time : a year Editor(s) used : Doombuilder Known Bugs : If some were known, we would've fixed them now hadn't we? May Not Run With : Some ports (for example Doomsday) may choke at certain parts of the map Tested With : GZDoom, Doomsday * Copyright / Permissions * Authors (may NOT) use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors