=========================================================================== Advanced engine needed : Nope Primary purpose : Single play =========================================================================== Title : Something Awful, part 3 - 7 + 6 Filename : STHAWFU2.WAD Release date : 1st April 2016 (no jokes, though) Author : Bzzrak Ktazzz Email Address : bzzrak.ktazzz@yandex.ru Other Files By Author : WNIEPOOH.WAD, STHAWFUL.WAD, HELPOUT.WAD: get'em, play'em, rate'em! And leave a comment. Have I already said that I'd appreciate reviews? Misc. Author Info : Bases his WADs on actual events and stories from WWII veterans. Of course not. Description : So, in the 1st part of this map, the nameless hero (not Doomguy!) got to a teleport, which should have taken him to the rescue ship. But, if it did, there wouldn't be a part 3-7+6, would it? The hero appeared in a _very_ tight room, with a switch in front of him, a locked door behind him, and with a complete mess in his brain. "NO! I DON'T WANT TO SEE THOSE UGLY MONSTERS AGAIN! I JUST WANT MY TEDDY BEAR! NOOOOO!" -- shouts the nameless hero -- "WHY ME?!". After a minute of intense thinking, shouting, screaming and other manifestations of pure fear, he finally said "Hey, this goddamn switch should do something, right?". His next thought was "Hang on, where's my shotgun? I remember having it! This place literally radiates creepiness. I have the feeling that things will be getting even more weird. Let's check it out. Besides, begging for my teddy bear ain't exactly the definition of 'hero', is it?" -------------------------------------------- I'm pretty sure this doubled the amount of text you read this year. Have fun! Additional Credits to : the guy who created the official tutorials for Doom Builder 2 (AlysiumX on Youtube), id Software for [one of] the best games ever, you for giving my brainchild a shot. Yes, John, YOU! (you're probably not John, but imagine the reaction of all Doomers that are! :]) =========================================================================== * What is included * New levels : 1x Sounds : Nope Music : Vivaldi is back! Graphics : Switches over the METAL and COMPBLUE textures (see below), TITLEPIC, one more thingy Dehacked/BEX Patch : No Demos : One inside the WAD + a 100-100-100 playthrough Other : ENDOOM Other files required : DOOM.WAD * Play Information * Game : DOOM, should work with vanilla. Map # : E1M1 Single Player : Designed for Cooperative 2-4 Player : Nai Deathmatch 2-4 Player : Not really what you'd expect... Also untested. And probably boring. And buggy. Added just for lulz. If you ever try it, imagine me laughing like a maniac. Difficulty Settings : Yea * Construction * Base : New from scratch Build Time : 22 days (no need to hurry :]) Editor(s) used : Doom Builder 2, XWE, WinTex, SLADE Known Bugs : Well, my new fancy switch textures don't seem to toggle in Chocolate and Legacy. Doesn't break anything, so just ignore it or fire up a more "progressive" port. May Not Run With : Anything that isn't Doom. Tested With : Chocolate Doom 2.2.1, Doom Retro 2.0.5, ZDoom 2.8.1, Legacy 1.45, 3DGE 2.0.2 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS (whatever the hell is that), Diskette (whatever the hell is that), CD (whatever the hell is that), etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: doom.gamebanana.com FTP sites: look 2 lines up