=========================================================================== Title : Food Processing Filename : food.wad Release date : July 22nd, 2004 Author : Owen "Sarge Baldy" Lloyd Email Address : lloydo@onid.orst.edu Web Page : http://oregonstate.edu/~lloydo/ Other Files By Author : WTC911, MooDDoom, Hell Keep II, Motion 2, Dead Base 2.0, Neith, Ungay Skulltag, etc. Misc. Author Info : Likes long walks on the beach and dinners by candelight. Description : Originally intended as an Episode I D:E map. The second serious map I made coming out of retirement (after WTC911) and the last map I made completely in DoomCAD. Additional Credits to : Matt Tagliaferri: for DoomCAD Torn: for testing Erik Alm: for testing Nanami: for Doom: Enigma John Romero and Tom Hall: for Knee Deep in the Dead =========================================================================== * What is included * New levels : Yes Sounds : Nope Music : just D_E1M3 Graphics : One rotated version of an original flat Dehacked/BEX Patch : Nope Demos : Nein * Play Information * Game : Ultimate Doom Map # : E1M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : 8 starts Difficulty Settings : Yep * Construction * Base : 100% SargeBaldy Build Time : I dunno, a few months Editor(s) used : DoomCAD 6.1 Wintex 4.3 ZenNode 1.1 Known Bugs : Nope * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse, granted you ask me for permission first. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as my name is in there somewhere. You don't have to tell me, but I'd like to know if someone wants to do this. * Where to get the file that this text file describes * FTP sites: ftp://3darchives.in-span.net/pub/idgames/ and other mirrors of this