=========================================================================== Primary purpose : Single player =========================================================================== Title : Showdown Filename : SHOWDOWN.WAD Release date : 04/18/94 MM/DD/YY (Timestamps of the WAD and textfile) Author : Rick DeMar Email Address : Compuserve member #74354-1421 Description : I call this particular level "Showdown". The reason for this is probably most apparent early in the game. My favorite four of the enemy list are represented here in droves, and classy weapons and bonuses abound (except for the BFG- 9000, which I thought made things a little too easy, and we can't have that...), as well as some crafty secrets and traps. Four things to remember while playing: 1:Watch your ammo levels (health too!!) 2:Watch your ass as well! 3:If it smells like a trap, it probably is... 4:All secrets are in sequence; if you miss one, you won't be able to leave! It is a real run for your money, but if you keep these things in mind, it's acually kind of easy after awhile ;) . BTW: Don't forget about the strafe maneuver!! Additional Credits to : Thanks to the wonderful world of high technology, we can now not only participate in, but also cause a mass slaughter right in the cozy comfort of our computer chair. Not only that, but thanks (much thanks!) to Brendon J. Wyber and Raphaël Quinet (Authors of DEU), we also have the Doom Editor Utility, and can create our own perfect "Spray-and-Slay" scenario! Endless thanks also to those awesome guys at id Software for bringing us "DOOM". Look for "Doom: Hell on Earth" this summer and remember, "Winners don't use cheat codes!!!" =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : DOOM Map # : E1L1 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Not implemented * Construction * Base : New from scratch Editor(s) used : I used DEU 5.0 for map design and BSP.EXE (Beaucoup thanks to Colin Reed, author of BSP.EXE) for graphic cleanup. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors: ftp://ftp.sunet.se/pub/pc/games/idgames/ http://ftp.sunet.se/pub/pc/games/idgames/ http://public.ftp.planetmirror.com/pub/idgames/ http://www.gamers.org/pub/idgames/ ftp://ftp.ntua.gr/pub/vendors/idgames/ http://youfailit.net/pub/idgames/ http://ftp.fdn.fr/games/idgames/ ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/ ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/ ftp://ftp.task.gda.pl/pub/games/idgames/ ftp://ftp.netc.pt/pub/idgames/ http://ftp.netc.pt/pub/idgames/ http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/ =========================================================================== Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com