=========================================================================== Review : Interesting for fans of v. 1.2 of DooM. Also for the people, who are intersted in the technical changes of doom. =========================================================================== Primary purpose : Single+Coop play / Deathmatch / No levels included =========================================================================== Title : MAGIC.WAD Filename : MAGIC.WAD Release date : 06/08/94 MM/DD/YY (Timestamp of the WAD and textfile) Author : Sebastian Kirke Email Address : 100023,1175 Compuserve Other Files By Author : BRAIN.WAD in brain.zip, ESCAPE.WAD in escape3.zip, Not by the uploader : The trick, featured in this WAD, works apparently only in DooM v. 1.2. Description : Hi all you DOOMers out there! Here is something I discovered that I thought you would like to use in your own DOOM levels. It involves using the line type 47 G1 Raise Floor. Use it to make things vanish instantly, even whole rooms! I have included a sample .wad file illustrating what can be done with this phenomenon: Fire up DOOM and load magic.wad by typing: doom -file magic.wad Start a new game, then type idclev24 This means it's episode 2, level 4 (that's just cos I like the music). You'll find yourself in a small green stone room. Fire your gun and presto, the room is gone! Now you will see a gray column on the right. There are two things that can happen: 1. Fire at the column first, it disappears. Then fire at the computer block, it too disappears. 2. Fire at the computer block first, it rises! Then fire at the column and it will disappear. Now look around and you'll see a marble block, a pipe wall and a door behind it. There are two things that can happen: 1. Fire at the marble first, the pipe wall disappears. Then fire at the door, it disappears too. 2. Fire at the pipe first, it rises to the ceiling! You can now fire at the marble and the door will disappear, but you'll never get to the other side. Can you imagine the possibilities? Get editing folks! (;-> You can even use this effect to create vertical scrolling textures! i.e. floors that rise endlessly cos they can't find the next floor to stop at. I assume this has not been discovered cos I haven't seen it in any of the tons of levels I have downloaded from the library. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : This requires Doom v. 1.2 to work properly. * Play Information * Game : DOOM Map # : E2M4 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Not implemented * Construction * Base : New from scratch May Not Run With... : Any Doom above v. 1.2 * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors: ftp://ftp.sunet.se/pub/pc/games/idgames/ http://ftp.sunet.se/pub/pc/games/idgames/ http://public.ftp.planetmirror.com/pub/idgames/ http://www.gamers.org/pub/idgames/ ftp://ftp.ntua.gr/pub/vendors/idgames/ http://youfailit.net/pub/idgames/ http://ftp.fdn.fr/games/idgames/ ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/ ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/ ftp://ftp.task.gda.pl/pub/games/idgames/ ftp://ftp.netc.pt/pub/idgames/ http://ftp.netc.pt/pub/idgames/ http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/ =========================================================================== Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com The review at the beginning of this template has been written by FunDuke.