=========================================================================== Archive Maintainer : Ty Halderman on a raft Advanced engine needed : Skulltag Primary purpose : Deathmatch =========================================================================== Title : Route Hawk 66 Filename : rhawk66.wad Release date : 11/25/2005 Author : Nick "DD_133" McCarthy Email Address : DDroid133@gmail.com Other Files By Author : Search by my screen name, not hard. Misc. Author Info : The first wad since I have returned from my 7 month slumber! Description : Based off the long route 66 across the desert of the US, I made a small DM map, wanting to make it fit for duels. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 4 hours Editor(s) used : Doom Builder, XWE Known Bugs : The jumps cant get you stuck in some kind of 'void'. Haven't figured this out yet. May Not Run With... : Anything other than skulltag. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors